In 1988, Henk Rogers traveled from Japan to Las Vegas to find new games for his company, Bullet-Proof Software, to bring to the Japanese market. The Netherlands-born, American-educated game designer wanted to find something new at that year’s Consumer Electronics Show.
CES 26 years ago was “mostly televisions and car stereos, probably much like it is now,” Rogers said. The show featured hundreds of video games as well, and Rogers found something surprising: a little puzzle game called Tetris.
“I realized there was something different about Tetris when I found myself standing in line for the fourth time to play it.” …
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Source: Mashable Entertainment